Customize Camera Animations
Customize camera animations using AnimationOptions.
const API_KEY = 'toursprung';
// Declare various easing functions.
// Easing functions mathematically describe
// how fast a value changes during an animation.
// Each function takes a parameter t that represents
// the progress of the animation.
// t is in a range of 0 to 1 where 0 is the initial
// state and 1 is the completed state.
const easingFunctions = {
// Start slow and gradually increase speed
easeInCubic(t) {
return t * t * t;
},
// Start fast with a long, slow wind-down
easeOutQuint(t) {
return 1 - Math.pow(1 - t, 5);
},
// Slow start and finish with fast middle
easeInOutCirc(t) {
return t < 0.5
? (1 - Math.sqrt(1 - Math.pow(2 * t, 2))) / 2
: (Math.sqrt(1 - Math.pow(-2 * t + 2, 2)) + 1) / 2;
},
// Fast start with a "bounce" at the end
easeOutBounce(t) {
const n1 = 7.5625;
const d1 = 2.75;
if (t < 1 / d1) {
return n1 * t * t;
} else if (t < 2 / d1) {
return n1 * (t -= 1.5 / d1) * t + 0.75;
} else if (t < 2.5 / d1) {
return n1 * (t -= 2.25 / d1) * t + 0.9375;
} else {
return n1 * (t -= 2.625 / d1) * t + 0.984375;
}
}
};
// Set up some helpful UX on the form
const durationValueSpan = document.getElementById('durationValue');
const durationInput = document.getElementById('duration');
durationValueSpan.innerHTML = `${durationInput.value / 1000} seconds`;
durationInput.addEventListener('change', (e) => {
durationValueSpan.innerHTML = `${e.target.value / 1000} seconds`;
});
const animateLabel = document.getElementById('animateLabel');
const animateValue = document.getElementById('animate');
animateValue.addEventListener('change', (e) => {
animateLabel.innerHTML = e.target.checked ? 'Yes' : 'No';
});
const map = new maptoolkit.Map({
container: 'map',
style: `https://static.maptoolkit.net/styles/toursprung/terrain.json?api_key=${API_KEY}`,
center: [-95, 40],
zoom: 3,
attributionControl: { compact: false }
});
map.addControl(new maptoolkit.NavigationControl(), 'top-right');
map.on('load', () => {
// Add a layer to display the map's center point
map.addSource('center', {
type: 'geojson',
data: {
type: 'Point',
coordinates: [-94, 40]
}
});
map.addLayer({
id: 'center',
type: 'symbol',
source: 'center',
layout: {
'text-field': 'Center: [-94, 40]',
'text-offset': [0, 0.6],
'text-anchor': 'top'
}
});
map.addLayer({
id: 'center-circle',
type: 'circle',
source: 'center',
paint: {
'circle-radius': 6,
'circle-color': '#007cbf'
}
});
const animateButton = document.getElementById('animateButton');
animateButton.addEventListener('click', () => {
const easingInput = document.getElementById('easing');
const easingFn = easingFunctions[
easingInput.options[easingInput.selectedIndex].value
];
const duration = parseInt(durationInput.value, 10);
const animate = animateValue.checked;
const offsetX = parseInt(document.getElementById('offset-x').value, 10);
const offsetY = parseInt(document.getElementById('offset-y').value, 10);
const animationOptions = {
duration,
easing: easingFn,
offset: [offsetX, offsetY],
animate,
essential: true // Animation will happen even if user has `prefers-reduced-motion` setting on
};
// Create a random location to fly to by offsetting the map's
// initial center point by up to 10 degrees.
const center = [
-95 + (Math.random() - 0.5) * 20,
40 + (Math.random() - 0.5) * 20
];
// Merge animationOptions with other flyTo options
animationOptions.center = center;
map.flyTo(animationOptions);
// Update 'center' source and layer to show our new map center.
// Compare this center point to where the camera ends up when an offset is applied.
map.getSource('center').setData({
type: 'Point',
coordinates: center
});
map.setLayoutProperty(
'center',
'text-field',
`Center: [${center[0].toFixed(1)}, ${center[1].toFixed(1)}]`
);
});
});<!DOCTYPE html>
<html lang="en">
<head>
<title>Customize Camera Animations – Maptoolkit Maps JS</title>
<meta property="og:description" content="Customize camera animations using AnimationOptions." />
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script src="https://unpkg.com/@maptoolkit/maps@11.0.0-beta.2/dist/maptoolkit.js"></script>
<link rel="stylesheet" href="https://unpkg.com/@maptoolkit/maps@11.0.0-beta.2/dist/maptoolkit.css" />
<style>
html, body { width: 100%; height: 100%; margin: 0; padding: 0; }
#map { width: 100%; height: 100%; }
.map-overlay {
font: 12px/20px 'Helvetica Neue', Arial, Helvetica, sans-serif;
position: absolute;
width: 200px;
top: 0;
left: 0;
padding: 10px;
}
.map-overlay .map-overlay-inner {
background-color: #fff;
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
border-radius: 3px;
padding: 10px;
margin-bottom: 10px;
}
.map-overlay-inner fieldset {
border: none;
padding: 0;
margin: 0 0 10px;
}
.map-overlay-inner fieldset:last-child { margin: 0; }
.map-overlay-inner select { width: 100%; }
.map-overlay-inner p { margin: 0; }
.map-overlay-inner label { display: block; font-weight: bold; }
.map-overlay-inner button {
background-color: cornflowerblue;
color: white;
border-radius: 5px;
display: inline-block;
height: 20px;
border: none;
cursor: pointer;
}
.map-overlay-inner button:focus { outline: none; }
.map-overlay-inner button:hover {
background-color: blue;
box-shadow: inset 0 0 0 3px rgba(0, 0, 0, 0.1);
-webkit-transition: background-color 500ms linear;
-ms-transition: background-color 500ms linear;
transition: background-color 500ms linear;
}
.offset > label, .offset > input { display: inline; }
#animateLabel { display: inline-block; min-width: 20px; }
</style>
</head>
<body>
<div id="map"></div>
<div class="map-overlay top">
<div class="map-overlay-inner">
<fieldset>
<label for="easing">Select easing function</label>
<select id="easing" name="easing">
<option value="easeInCubic">Ease In Cubic</option>
<option value="easeOutQuint">Ease Out Quint</option>
<option value="easeInOutCirc">Ease In/Out Circ</option>
<option value="easeOutBounce">Ease Out Bounce</option>
</select>
</fieldset>
<fieldset>
<label for="duration">Set animation duration</label>
<p id="durationValue"></p>
<input type="range" id="duration" name="duration" min="0" max="10000" step="500" value="1000" />
</fieldset>
<fieldset>
<label>Animate camera motion</label>
<label for="animate" id="animateLabel">Yes</label>
<input type="checkbox" id="animate" name="animate" checked />
</fieldset>
<fieldset class="offset">
<label for="offset-x">Offset-X</label>
<input type="number" id="offset-x" name="offset-x" min="-200" max="200" step="50" value="0" />
</fieldset>
<fieldset class="offset">
<label for="offset-y">Offset-Y</label>
<input type="number" id="offset-y" name="offset-y" min="-200" max="200" step="50" value="0" />
<p>Offsets can be negative</p>
</fieldset>
<button type="button" id="animateButton" name="test-animation">
Test Animation
</button>
</div>
</div>
<script>
const API_KEY = 'toursprung';
// Declare various easing functions.
// Easing functions mathematically describe
// how fast a value changes during an animation.
// Each function takes a parameter t that represents
// the progress of the animation.
// t is in a range of 0 to 1 where 0 is the initial
// state and 1 is the completed state.
const easingFunctions = {
// Start slow and gradually increase speed
easeInCubic(t) {
return t * t * t;
},
// Start fast with a long, slow wind-down
easeOutQuint(t) {
return 1 - Math.pow(1 - t, 5);
},
// Slow start and finish with fast middle
easeInOutCirc(t) {
return t < 0.5
? (1 - Math.sqrt(1 - Math.pow(2 * t, 2))) / 2
: (Math.sqrt(1 - Math.pow(-2 * t + 2, 2)) + 1) / 2;
},
// Fast start with a "bounce" at the end
easeOutBounce(t) {
const n1 = 7.5625;
const d1 = 2.75;
if (t < 1 / d1) {
return n1 * t * t;
} else if (t < 2 / d1) {
return n1 * (t -= 1.5 / d1) * t + 0.75;
} else if (t < 2.5 / d1) {
return n1 * (t -= 2.25 / d1) * t + 0.9375;
} else {
return n1 * (t -= 2.625 / d1) * t + 0.984375;
}
}
};
// Set up some helpful UX on the form
const durationValueSpan = document.getElementById('durationValue');
const durationInput = document.getElementById('duration');
durationValueSpan.innerHTML = `${durationInput.value / 1000} seconds`;
durationInput.addEventListener('change', (e) => {
durationValueSpan.innerHTML = `${e.target.value / 1000} seconds`;
});
const animateLabel = document.getElementById('animateLabel');
const animateValue = document.getElementById('animate');
animateValue.addEventListener('change', (e) => {
animateLabel.innerHTML = e.target.checked ? 'Yes' : 'No';
});
const map = new maptoolkit.Map({
container: 'map',
style: `https://static.maptoolkit.net/styles/toursprung/terrain.json?api_key=${API_KEY}`,
center: [-95, 40],
zoom: 3,
attributionControl: { compact: false }
});
map.addControl(new maptoolkit.NavigationControl(), 'top-right');
map.on('load', () => {
// Add a layer to display the map's center point
map.addSource('center', {
type: 'geojson',
data: {
type: 'Point',
coordinates: [-94, 40]
}
});
map.addLayer({
id: 'center',
type: 'symbol',
source: 'center',
layout: {
'text-field': 'Center: [-94, 40]',
'text-offset': [0, 0.6],
'text-anchor': 'top'
}
});
map.addLayer({
id: 'center-circle',
type: 'circle',
source: 'center',
paint: {
'circle-radius': 6,
'circle-color': '#007cbf'
}
});
const animateButton = document.getElementById('animateButton');
animateButton.addEventListener('click', () => {
const easingInput = document.getElementById('easing');
const easingFn = easingFunctions[
easingInput.options[easingInput.selectedIndex].value
];
const duration = parseInt(durationInput.value, 10);
const animate = animateValue.checked;
const offsetX = parseInt(document.getElementById('offset-x').value, 10);
const offsetY = parseInt(document.getElementById('offset-y').value, 10);
const animationOptions = {
duration,
easing: easingFn,
offset: [offsetX, offsetY],
animate,
essential: true // Animation will happen even if user has `prefers-reduced-motion` setting on
};
// Create a random location to fly to by offsetting the map's
// initial center point by up to 10 degrees.
const center = [
-95 + (Math.random() - 0.5) * 20,
40 + (Math.random() - 0.5) * 20
];
// Merge animationOptions with other flyTo options
animationOptions.center = center;
map.flyTo(animationOptions);
// Update 'center' source and layer to show our new map center.
// Compare this center point to where the camera ends up when an offset is applied.
map.getSource('center').setData({
type: 'Point',
coordinates: center
});
map.setLayoutProperty(
'center',
'text-field',
`Center: [${center[0].toFixed(1)}, ${center[1].toFixed(1)}]`
);
});
});
</script>
</body>
</html>